
Client
AthloImpact
Pickup games organized on mobileRole
Strategy · Design · Engineering
AthloImpact
Pickup games organized on mobileRole
Strategy · Design · Engineering
The business problem
Players needed a dependable way to discover games, see who was playing, and keep the score in one shared experience.
The approach
I helped translate the social energy of a pickup game into a mobile flow that stays fast, lightweight, and useful before, during, and after play.
The outcome
Athlo gives players a focused home for pickup games and scores, built around participation rather than administration.
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